Alright, here is the big question that I've been avoiding all week, so let's just get it out there: What color should I play at the prerelease? And the reason that I've been avoiding it was because... I don't know! All of the colors are good. Disturbingly good, to be honest. This core set is deeper and more powerful than core sets have been for quite some time. And that's a good thing, until you have to pick your color.
Now, for those that have been playing since Return to Ravnica or later, pre-release didn't always make you pick your color, or your guild, or your path to heroism, or any of that stuff. You just showed up, got handed some packs, and played what you opened. There was one promo card that everyone got a copy of, and no one got to play with it. But with Return to Ravnica, Wizards of the coast introduced the guild boxes, and everything changed.
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No one wanted to play with this anyway. Which was a shame, because it was pretty awesome! (If you could afford it...) |
The boxes were added to increase pre-release hype and attendance, and boy howdy, did they ever! You now got a spindown die for your life total, a promo card you could put into your deck, and at least one pack guaranteed to have a rare in your chosen colors! The face of pre-releases was changed for ever.
Now while I agree with the change, it does lead to some different choices to make. It's no longer just playing the best cards you open, it's choosing before you open your cards which color you want at least two rares in (your promo and your seeded pack's rare) from a set that you've never played with. SO to make this decision easier, let's look at the promo cards.
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Engarde, you brutes! |
White has the Resolute Archangel, and playing her on turn 7 and going back up to 20 life seems pretty darn appealing. As far as the promos go, this one is up top, but white as a color doesn't seem like the direction I want to go tomorrow night, though it is by no means weak. Soldier tokens, combat tricks and life gain shenanigans abound in M15's white cards. Choose this color if you want to play long games of Magic, and hate burn or direct damage decks.
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Cloning. Again. And again, and again, and again... |
Blue is getting tricky here. While this card can be used to copy your best creature, blue's strengths do not lie in big creatures. (Although two Master of Predicaments at once would be really funny.) Blue's strengths lie in card draw and counters here, and the promo could flop in a format like sealed. Not a fan, but if you want to play blue, I'm probably not going to convince you not to. The color would be good in support, though.
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Just mean and dirty. So, basically, classic black. |
Black is it's usual self here, lots of discard effects and making your opponent squirm. As a rule black is my least favorite color to play. Not because it's weak, because that's definitely not the case. It's not my personal play style. That said, this guy is pretty darn good. Card advantage or board advantage every turn is a sweet deal. Play black if you really like making your opponent discard or using your own life total as a tool.
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Walls? What walls? Is that what those were? |
Red is amazing in M15! Traditionally red is all about burning your opponent's creatures and face, and that's here in spades, but M15 is finally giving red more late game tools. Drawing cards to cast in your late game with Act on Impulse, exchanging lands for card draws with Aggressive Mining, and the Siege Dragon's wonderful anti-wall hate are exactly what Red's late game needed. Play red if you like killing things and more things and you don't care about about your own life total.
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Two toughness? What toughness? I don't need no stinking toughness! |
Green is all about creatures. Big ones, little ones, fat ones, thin ones, and ones that never die. Like seriously, dude. Phytotitan is gross, and makes for one heck of an awesome blocker. Ancient Silverback does too, and hornets are everywhere here! If you've played green and always wanted flyers, then M15 is your set. Play green if you like tapping your creatures and smashing your opponents with them.
Honestly, you could pick nearly any color here and probably do just fine. Blue's promo seems a little underwhelming to me, but the rest are pretty solid. Just look at the
set spoilers here, and choose what looks fun to you. And let me know how it goes. As for me, I'll probably go red or white, and the more I think about it the more likely I am to go red. So when your opponent burns up your life total with Shrapnel Blast or Lightning Strike, think of me.